Setting more Specific Goals

I wrote my Monthly Update on November 8th and I’m planning my next one to be on Sunday, December 10th. Some days ago it ocurred to me that I should have more specific and better planned goals, so I decided to think better over my goals and to write another post talking about them. I will start setting better goals on the end of each monthly update.

Overall Goal: I have two goals for this month.

  1. Working on Midnight Journey, working with GameMaker and trying to practice more with Pixel Art and drawing assets to the game.
  2. I wrote about the “Ace Programmer” game some updates ago, I want to finish 100% the tutorial script and puzzle design.

1st Week: November 8 – 15: I did a small improvement I think wasn’t on the update, now the game shows your stamina. I also tried some things with Pixel Art.

2nd Week: November 15 – 22: This week I wanted to work on Midnight Journey’s main character, I got a small idea but I will still work 1 or 2 more days on it.

3rd Week: November 22 – 29: 

  1. Midnight Journey: Liking or not what I have for the character, I want to start drawing animations such as running, basic attack and dashing and try to integrate them on GameMaker.
  2. Ace Programmer: Improve the current script for the tutorial level.

4th Week: November 29 – December 6: 

  1. Midnight Journey: Finish integrating the animations on GameMaker, evaluate how they look and decide if I should keep doing it or change the character or the animations.
  2. Ace Programmer: Link the script and the gameplay, introduce a character that will explain to you the puzzle system.

Leave a comment