This month wasn’t one of my best ones in therms of working on games, but let’s go straight to the point.
The Present
For the first and almost only point of my monthly update, I bought GameMaker, yeah, it hurts. And then I was able to finish the course I bought on Udemy and get some more insights on how to work on GameMaker.

As for how the game currently looks like, here is a video:
I’m pretty happy with the result and with how making it on GameMaker wasn’t much of a trouble as it was to do something similar on Unity. This made me want to get back to my older project: Midnight Journey.
ps: the sound is very poor because what you are hearing is actually the microphone, for some reason OBS can’t get sound from my macbook.
Briefly, the second point is that I wanted to try something with Pixel Art, some kind of a glitchy effect/animation, and here is what I got:

It isn’t the most complex animation, but it looks okay and doesn’t require a lot of effort to do it, so I’m actually happy with it, I want to explore more on this on the future.
The Future
As the title says, I want to set some things that I want to do and write where my thoughts are heading to, for this month I will probably be working around these ideas:
- GameMaker RPG Course – The course is over but I can try expanding it, adding enemies, messing with things, changing the UI to something that I like more, trying to use shaders, …
- Pixel Art – I want to try more on the Glitch Art thing (because I have some ideas on how to use it on my games) and I want to come up with some sketches for Midnight Journey’s main character.
- Visual Novels – I talk about this a lot but never show anything here, anyway, I hope to have something to show someday. I’ve been into playing things such as Ghost Trick, Ace Attorney and 999 lately, and I had 2 ideas of games on the genre. I’m trying to write some scripts/design documents for them and I pretend to keep working on it.
That’t about it for this month!
See you on the next one!