Setting more Specific Goals

I wrote my Monthly Update on November 8th and I’m planning my next one to be on Sunday, December 10th. Some days ago it ocurred to me that I should have more specific and better planned goals, so I decided to think better over my goals and to write another post talking about them. I will start setting better goals on the end of each monthly update.

Overall Goal: I have two goals for this month.

  1. Working on Midnight Journey, working with GameMaker and trying to practice more with Pixel Art and drawing assets to the game.
  2. I wrote about the “Ace Programmer” game some updates ago, I want to finish 100% the tutorial script and puzzle design.

1st Week: November 8 – 15: I did a small improvement I think wasn’t on the update, now the game shows your stamina. I also tried some things with Pixel Art.

2nd Week: November 15 – 22: This week I wanted to work on Midnight Journey’s main character, I got a small idea but I will still work 1 or 2 more days on it.

3rd Week: November 22 – 29: 

  1. Midnight Journey: Liking or not what I have for the character, I want to start drawing animations such as running, basic attack and dashing and try to integrate them on GameMaker.
  2. Ace Programmer: Improve the current script for the tutorial level.

4th Week: November 29 – December 6: 

  1. Midnight Journey: Finish integrating the animations on GameMaker, evaluate how they look and decide if I should keep doing it or change the character or the animations.
  2. Ace Programmer: Link the script and the gameplay, introduce a character that will explain to you the puzzle system.

Setting Up Intentions

This month wasn’t one of my best ones in therms of working on games, but let’s go straight to the point.

The Present

For the first and almost only point of my monthly update, I bought GameMaker, yeah, it hurts. And then I was able to finish the course I bought on Udemy and get some more insights on how to work on GameMaker.

Screen Shot 2017-11-08 at 5.23.05 PM
Yay!

As for how the game currently looks like, here is a video:

I’m pretty happy with the result and with how making it on GameMaker wasn’t much of a trouble as it was to do something similar on Unity. This made me want to get back to my older project: Midnight Journey.

ps: the sound is very poor because what you are hearing is actually the microphone, for some reason OBS can’t get sound from my macbook.

Briefly, the second point is that I wanted to try something with Pixel Art, some kind of a glitchy effect/animation, and here is what I got:

gameboyguy

It isn’t the most complex animation, but it looks okay and doesn’t require a lot of effort to do it, so I’m actually happy with it, I want to explore more on this on the future.

The Future

As the title says, I want to set some things that I want to do and write where my thoughts are heading to, for this month I will probably be working around these ideas:

  • GameMaker RPG Course – The course is over but I can try expanding it, adding enemies, messing with things, changing the UI to something that I like more, trying to use shaders, …
  • Pixel Art – I want to try more on the Glitch Art thing (because I have some ideas on how to use it on my games) and I want to come up with some sketches for Midnight Journey’s main character.
  • Visual Novels – I talk about this a lot but never show anything here, anyway, I hope to have something to show someday. I’ve been into playing things such as Ghost Trick, Ace Attorney and 999 lately, and I had 2 ideas of games on the genre. I’m trying to write some scripts/design documents for them and I pretend to keep working on it.

That’t about it for this month!

See you on the next one!