Mechanics
As I said on the last post, I was still thinking on the mechanics and I decided that I want the whole package, melee combat system, equipable weapons (you can change sword and shield, and maybe your armor/clothes) and level up system. I don’t know how this will affect the story or the contrary, but if needed I can change some mechanics.
Minimum Viable Product
Now I can start talking about the MVP! I will prototype the battle system to see if a 2D melee combat system can be fun and to feel how it works, the prototype probably won’t have level up system or equipments system, it is just the bare minimum.
After prototyping the combat system, I will try adding cities and the world map, to see if I will stick with this idea. After doing this I will have the essentials of my game and I can evaluate it to see if it really is fun to play, to see if it works, and to decide if I really am going to work hard on this project!
ps: The MVP will be with placeholder art and won’t have any sound at all, the purpose of it is to get a first feel of the game. I will also start/continue to write/think on the story.